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Breakdown & behind the scenes: "What does a hero truly fear?" + "Wiles of the Wisp" double feature!

admin by admin
May 31, 2020
in Giải Trí
32
Breakdown & behind the scenes: "What does a hero truly fear?" + "Wiles of the Wisp" double feature!



Long overdue, but here it is at last, the breakdown video for both my TI7 and TI8 Dota short film contest entries! More information further down the description, as well as a summary with timecode links. And I’ve made subtitles if you have trouble understanding me! 🙂

If you have any question about any of this, don’t hesitate to write a comment! I’ll do my best to respond.

————— TIMECODES

01:09 – TI7: “What does a hero truly fear?”
02:04 – Axe’s nightmare
04:33 – Extremely high-definition ass
05:33 – Bane’s realm
07:59 – Invoker’s nightmare
09:25 – Coming up with the classroom posters
13:26 – The parchment
14:49 – Invoker, but as a four-year-old
16:35 – Classroom lighting breakdowns
17:46 – A Refresher Orb in 3D
19:17 – Pudge + Monkey King’s nightmares
21:07 – Back in the Bane realm
21:35 – Ending sequence with a twist

25:20 – TI8: “Wiles of the Wisp”
29:22 – Upgrades to Bristleback
30:00 – Reattach to model
31:35 – Bristleback’s lines
33:45 – Io & the story of its 27 particle systems
35:31 – All-new environments
37:30 – ent_dota_lightinfo
38:58 – Intro lighting breakdowns
39:36 – A couple of footnotes
40:55 – Story falling apart
41:43 – Forest lighting breakdowns
42:40 – Environmental particle effects
43:31 – Painting my own ambient occlusion
43:50 – Fixing the grass system
44:18 – The grave hole
45:02 – Modeling the caverns
46:25 – Size differences
47:12 – Underworld lighting breakdowns
49:30 – Evolution of narrative
53:33 – A few last footnotes
54:20 – The short, but with music only

————— LINKS

True Sight: The International 2018 finals

TI7: What does a hero truly fear?

TI8: Wiles of the Wisp

Thomas Ferkol’s music

Alexandra Kern’s artwork

Unreal (1998) on Steam

Nguồn: https://katieeliselambert.com

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Comments 32

  1. Rishi Raj Upadhyay says:
    3 years ago

    was iron talon an item before the neutral item stuff etc? :S

    Reply
  2. DOTA 2 PRO GAMING says:
    3 years ago

    wow i learn a lot after seeing you videos nice one pls make some on cm as carry hero

    Reply
  3. Sigit Ari Setiawan says:
    3 years ago

    Bro, can you answer what applications are used in making your animation?

    example

    SFM – for the main application making animation

    or blender – make the body

    and other programs

    Reply
  4. Jararu says:
    3 years ago

    Holy crap you are so unbelievably talented

    Reply
  5. tnightwolf says:
    3 years ago

    Thank you for Dota 2019 True Sight Max! It was fkn great mate!

    Reply
  6. Foreign Word says:
    3 years ago

    2:52 pudge from hell

    Reply
  7. CasualJJ says:
    3 years ago

    I legit forgot you still make content

    Reply
  8. Maeve Althea says:
    3 years ago

    Hello, Max, if I am mistaken but you did not create dota film this year? If thats true, why? I'm kinda miss your creations

    Reply
  9. АLeNA Kosyakova says:
    3 years ago

    Hello! Please make Omniknight an alternative female person :3

    Reply
  10. Kiew Mr says:
    3 years ago

    brilliant.

    Reply
  11. Nana Nanata says:
    3 years ago

    gaben must proud with you bro.

    Reply
  12. Yosua Saragih says:
    3 years ago

    max,what thing you have for ti 9 SFM?

    Reply
  13. ShwintyKat says:
    3 years ago

    Hey.
    Bring back The Heavy & the Medic Fall in Love

    Reply
  14. Marcelo Flores says:
    3 years ago

    soy de peru hazlo otra vez y hazlo de nuevo si te gusta lo que haces y nosotros nos encanta que te guste buenos trabajos bro ty por las animaciones

    Reply
  15. Yekaterina Smirnova says:
    3 years ago

    Aha, someone's got Angel of Sagittarius on his wall.

    Reply
  16. Faisal Ra'uf says:
    3 years ago

    Didn't notice that puck 😂😂😂

    Reply
  17. DotAuri says:
    3 years ago

    If you're doing future fighting animation scenes
    My request is to have more dynamic camera angles in those fights
    It just makes the fight feel more badass and exhilarating
    GL further

    Reply
  18. Грустный Обмудок says:
    3 years ago

    Ничего непонятно, но интересно.

    Reply
  19. BAMBOOZE says:
    3 years ago

    3:01 pudge is frickin scare me

    Reply
  20. Seymour says:
    3 years ago

    Je viens de découvrir ton travail par le biais d'un commentaire que tu as laissé sur l'OST d'artifact , comme quoi donner son opinion sur internet ça peut parfois servir .
    La qualité des animations est exceptionnelle , vraiment du beau travail .

    Reply
  21. Gabriel Chong says:
    3 years ago

    baby invoker!

    Reply
  22. ang gao says:
    3 years ago

    hello there,may i ask you some questions?
    1.I create an io character,it seem like a blue solid ball,how to let it seem like in game and your sfm viewport?
    2.How you made the Tether between io and Bristleback ?
    thank you very much

    Reply
  23. nb says:
    3 years ago

    FIirst thank you so much about this video even though I can't catch this. How long have you been making this video? Did you use SFM or SFM2(dota2 client)? I still can't change the light type in SFM2.

    Reply
  24. xpela100 says:
    3 years ago

    Man, you could do more of your videos. I think everyone waits a lot for a new video of yours.. one per year 😔

    Reply
  25. BOLT says:
    3 years ago

    When do you find time to create these backstage? Animators very busy people)

    Reply
  26. Brookie says:
    3 years ago

    About 10 minutes into ur vid and I think Valve should hire you to make tutorials for SFM reborn

    Reply
  27. Brookie says:
    3 years ago

    Yay thanks for the breakdown!!!

    Btw u have a very nice voice lmao

    Reply
  28. trick x says:
    3 years ago

    talent

    Reply
  29. HPL Gamerz says:
    3 years ago

    that detail.. puck is already watching..!! who else watched to all that part of the video.. support 😛

    Reply
  30. Rama Kisara says:
    3 years ago

    any tips or guide to learn making model/ porting model to sfm?
    because i dont know where to start

    Reply
  31. Silver_Ze_Geek says:
    3 years ago

    It would be fantastic if you export that skydome from bane's realm to the SFM workshop

    Reply
  32. Erick Wright says:
    3 years ago

    Max, these videos are some of the most amazing and important videos out there. A whole generation of budding animators and storytellers will see these videos, take your lessons to heart, and produce true art. You're doing something major here, and I'm secretly waiting for the day someone wins "Best Animated" at the Oscars and says "it's all because of this Maxime Lebled guy."

    Thank you

    Reply

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